![]() ![]() Will Wright's SimCity gets credit for establishing the "city-building" genre of computer games, but Impressions Software's original Caesar (along with the many Impressions-brand sequels and spin-offs that followed it) is fondly remembered for placing Wright's municipal-management premise in a fanciful, historical context. By developing infrastructure, managing the economy, and protecting citizens, players can build a Rome of their own in Caesar IV one mighty enough to rival the great metropolis of history and myth. ![]() This village would grow to become the most important capital of the ancient world - but only under the guidance of a wise and just governor. Many ages ago, a small village was founded alongside the Tiber river, in an area where seven hills rose from the marshland. ![]()
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